RC – iPad / Work in Progress

After updated a lot of interface items, it’s time to create every single level again. Bigger levels will let the game more strategic on the iPad.

As I mentioned at my first post, I use the Tiled Map Editor to create the levels. In Rescue City each level has 4 layers: Ground – layer for the city layout; Streets – layer for streets (here the game knows where the routes can be drawn); Express – layer for speed up the vehicles; Spawns – object layer where each call is strategically positioned and NOT – this layer says where the calls can not shows up in the arcade mode.

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