Running Dead, second scenery (WIP)

I’m working on the second scenery for Running Dead. The player will “leave” the city and run through the countryside. The game uses several unique blocks to construct a continuum environment, new blocks are placed in scene along the player path. It’s imperceptive to the player, but the sensation is that the scenery is linear and the result is an endless world.
Read more →

1.000.000

Running Dead hits over 1.000.000 downloads! Thank you runners!

23
Sep 2012
AUTHOR Cleverson Leal
COMMENTS No Comments

Running Dead 1.3

★ Adds 2 characters.
★ Adds the option to buy more ammo.
★ Adds extra items.

23
Sep 2012
AUTHOR Cleverson Leal
COMMENTS No Comments

Running Dead v1.2 is coming

– Increases overall game speed and level progression.
– Adds a Hard Game Mode. (Options Menu)
– Adds two more weapons: Chainsaw and Crossbow.
– Adds 3 more leaderboards (Hard Game Mode).
– Increases the amount of coins earned during play.

 

10
Aug 2012
AUTHOR Cleverson Leal
COMMENTS No Comments

Running Dead

My new game, Running Dead, is now available on the App Store

The town is overrun by the Running Dead, and you’re the only survivor. Choose your path, kill the zombies in your way and run from the ones chasing you! Never stop or they’ll catch you!
How far will you go? How long can you survive?

Read more →

03
Aug 2012
AUTHOR Cleverson Leal
COMMENTS No Comments

Leal Arts

 

From now on, all my games will be released by the brand Leal Arts.

25
Jul 2012
AUTHOR Cleverson Leal
CATEGORY

Game, Leal Arts, News

COMMENTS No Comments

New game coming soon!

My new game is ready to be released!

Running Dead
The town is overrun by the Running Dead, and you’re the only survivor. Choose your path, kill the zombies in your way and run from the ones chasing you! Never stop or they’ll catch you!
How far will you go? How long can you survive?

25
Jul 2012
AUTHOR Cleverson Leal
CATEGORY

3D, Game, News, Running Dead

COMMENTS No Comments

Finally!

After several months, finally I release Rescue City for iPad (iPad Edition). The game has bigger levels designed to take advantage of the big screen.

Read more →

15
Feb 2012
AUTHOR Cleverson Leal
CATEGORY

Game, News, Rescue City

COMMENTS No Comments

Game Position Tool

I’ve found a quite useful tool for those who program in cocos2D. A difficult task when you need to layout some interface is to guess the right position (in coordinates) of the objects on screen’s device. We don’t have a visual interface to do that in cocos2D.

Read more →

08
Jan 2012
AUTHOR Cleverson Leal
CATEGORY

Game, News

COMMENTS No Comments

RC – iPad / Work in Progress

After updated a lot of interface items, it’s time to create every single level again. Bigger levels will let the game more strategic on the iPad.

Read more →