Running Dead, second scenery (WIP)

I’m working on the second scenery for Running Dead. The player will “leave” the city and run through the countryside. The game uses several unique blocks to construct a continuum environment, new blocks are placed in scene along the player path. It’s imperceptive to the player, but the sensation is that the scenery is linear and the result is an endless world.
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1.000.000

Running Dead hits over 1.000.000 downloads! Thank you runners!

23
Sep 2012
AUTHOR Cleverson Leal
COMMENTS No Comments

Running Dead 1.3

★ Adds 2 characters.
★ Adds the option to buy more ammo.
★ Adds extra items.

23
Sep 2012
AUTHOR Cleverson Leal
COMMENTS No Comments

Running Dead

My new game, Running Dead, is now available on the App Store

The town is overrun by the Running Dead, and you’re the only survivor. Choose your path, kill the zombies in your way and run from the ones chasing you! Never stop or they’ll catch you!
How far will you go? How long can you survive?

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03
Aug 2012
AUTHOR Cleverson Leal
COMMENTS No Comments

New game coming soon!

My new game is ready to be released!

Running Dead
The town is overrun by the Running Dead, and you’re the only survivor. Choose your path, kill the zombies in your way and run from the ones chasing you! Never stop or they’ll catch you!
How far will you go? How long can you survive?

25
Jul 2012
AUTHOR Cleverson Leal
CATEGORY

3D, Game, News, Running Dead

COMMENTS No Comments

Game Position Tool

I’ve found a quite useful tool for those who program in cocos2D. A difficult task when you need to layout some interface is to guess the right position (in coordinates) of the objects on screen’s device. We don’t have a visual interface to do that in cocos2D.

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08
Jan 2012
AUTHOR Cleverson Leal
CATEGORY

Game, News

COMMENTS No Comments

TOP #1 in Brazil

Rescue City TOP #1 overall in Brazil. Thank you very much guys!

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08
Nov 2011
AUTHOR Cleverson Leal
CATEGORY

Game, News, Rescue City

COMMENTS No Comments

Players from UK

What some players are talking about Rescue City in United Kingdom:

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02
Nov 2011
AUTHOR Cleverson Leal
CATEGORY

Game, News, Rescue City

COMMENTS No Comments

Rescue City for iPad

Time to return to work and start converting the iPhone project to iPad. If Rescue City was 3D I think this task would be easier, but as it is a 2D game that requires all the arts in the right size, I need to recreate them. (fortunately I have all the images in high res, probably it can support an iPad retina someday). My first idea was to simply copy the entire XCode project to another folder and rename it to a new name, but it does not work like that. All links to the new project and references still pointing to the iPhone project, the smartest way is to right click the Xcode target, then “Duplicate and Transition to iPad”, so the XCode automatically duplicates the info.plist and makes the necessary adjustments, and it also duplicate the resources folder.

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01
Nov 2011
AUTHOR Cleverson Leal
CATEGORY

Game, News, Rescue City

COMMENTS No Comments

Rescue City: Prologue

Well, I’ve decided to keep a blog to tell a little about my experience with games and also for sharing some useful informations about developing games. To be honest I don’t have a lot to say, I’m not a professional programmer neither a professional developer, I mean, I’m using the “professional” term here to define those who work with that every day. I work with 3D, doing visual effects for television advertises: www.msleal.com. Developing games is what I’ve been working on in my spare time.

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